Game Design portfolio
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Game Jams

 

 

Game
jams

I have participated in a few games jams over the years, with each one resulting in an array of different and unique titles that I'm rather proud to help make. On this page, you will find some of my favorite games created at two different local jams from various years, Global Game Jam and Kiwi Jam. All titles were created by my game jam team Secret Cow Club

 

Transducer

Jam: Global Game Jam 2017 | Time Frame: 48 Hours | Tools: Unity, Maya 2017, Illustrator | Platforms: Windows

Locked away in a bunker deep down in the NSA basement, the Unidentified Transmissions and Frequency Description (UTFD) spend countless hours decrypting mindless chatter from signals of unknown origin. It's an important job (So you're told).
On this project I was responsible for:

  • Audio Programming: Created the dynamically generated static audio mixing system.

  • Game Design: Helped to refine and guide the core puzzle mechanic around signal decryption.

  • 3D Art: Modeled set dressing for the level, Blocked out the game scene, Unwrapped UV’s for all game models and environment lighting.

  • Graphic Design: Designed the titles logo and opening animatic.

Created in 48 hours for Global Game Jam 2018, for the theme transmission. "Transducer" is a puzzle game where players must tune waves to match the incoming transmission.

 

Yassss Queen

Jam: GGJ 2017 | Time Frame: 48 Hours | Tools: Unity, Illustrator | Platforms: Steam VR (Windows)
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The people adore you, their queen. When you make an appearance, they come in droves to see you. They want the chance to be waved at by you, their queen. So give them what they need, QUEEN.
For this project i was responsible for the following:

  • Game Design: Designed the core gameplay loop of the title.

  • Gameplay Programming: Initial implementation of the waving Gameplay mechanic.

  • Graphic Design: Created the games UI and logo.

YASSSS QUEEN is a simple VR Game designed not accurately to simulate being a real queen. Your job as the queen is to find the important people in the crowd and wave your little Queeny heart out at them. If you miss one, then it's game over! Keep on juggling the people's need for your attention. Be their YASSSS QUEEN!

 

Blazing Sun Death Game

Jam: Kiwi Jam 2017 | Time Frame: 48 Hours | Tools: Unity, Illustrator | Platforms: Windows
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Chase down and tackle your friends into the sun, then watch them burn!
For this game jam game I was responsible for :

  • Game Design: Responsible for designing the game rules from the initial idea.

  • Audio Programming: Created audio managers for the Game Soundtrack, Gameplay Narrator, and SFX.

  • Graphic Design: Designed the titles UI and logo.

Blazing Sun Death Game invokes the quarter eating competitive arcade games of yore. Two Space Knights fight for survival by avoiding the sun and incapacitating their rival, leaving them to burn. The rounds are quick, and the restarts are fast, in this addicting competitive experience.