Design portfolio of Patty Shannon


Posts tagged game design thoughts
Hungry, Hungry Items

One of the best things Bungie added to destiny when the taken King launched in late 2015 was Item feeding, Item Infusion? Item Fusion? I don’t know I prefer Item Feeding better so let’s stick with that. However this one change fixed two of Destiny’s biggest issues at the time, some individual play styles were no longer viable in the end-game content and everyone looked the same.

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